NTRT Simulator  Version: Master
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App6Bar.cpp
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1 /*
2  * Copyright © 2012, United States Government, as represented by the
3  * Administrator of the National Aeronautics and Space Administration.
4  * All rights reserved.
5  *
6  * The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
7  * under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  * http://www.apache.org/licenses/LICENSE-2.0.
11  *
12  * Unless required by applicable law or agreed to in writing,
13  * software distributed under the License is distributed on an
14  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
15  * either express or implied. See the License for the specific language
16  * governing permissions and limitations under the License.
17 */
18 
27 // This application
28 #include "../../../yamlbuilder/TensegrityModel.h"
29 // This library
31 #include "core/tgModel.h"
32 #include "core/tgSimulation.h"
33 #include "core/tgSimViewGraphics.h"
34 #include "core/tgWorld.h"
35 // Bullet Physics
36 #include "LinearMath/btVector3.h"
37 // The C++ Standard Library
38 #include <iostream>
39 // Controller for tension sensing
40 #include "RPLengthController.h"
41 
49 int main(int argc, char** argv)
50 {
51  // create the ground and world. Specify ground rotation in radians
52  const double yaw = 0.0;
53  const double pitch = 0.0;
54  const double roll = 0.0;
55  const tgBoxGround::Config groundConfig(btVector3(yaw, pitch, roll));
56  // the world will delete this
57  tgBoxGround* ground = new tgBoxGround(groundConfig);
58 
59  const tgWorld::Config config(98.1); // gravity, dm/sec^2
60  tgWorld world(config, ground);
61 
62  // create the view
63  const double timestep_physics = 0.001; // seconds
64  const double timestep_graphics = 1.f/60.f; // seconds
65  tgSimViewGraphics view(world, timestep_physics, timestep_graphics);
66 
67  // create the simulation
68  tgSimulation simulation(view);
69 
70  // create the models with their controllers and add the models to the simulation
71  TensegrityModel* const myModel = new TensegrityModel(argv[1]);
72 
73  // Create the controller
74  RPLengthController* const tension_sensor = new RPLengthController();
75 
76  // Attach controller to the model
77  myModel -> attach(tension_sensor);
78 
79  // Add the model to the world
80  simulation.addModel(myModel);
81 
82  // Run the simulation
83  simulation.run();
84 
85  // teardown is handled by delete
86  return 0;
87 }
void addModel(tgModel *pModel)
Contains the definition of class tgSimulation.
Contains the definition of class tgModel.
Contains the definition of class tgSimViewGraphics.
int main(int argc, char **argv)
Definition: App6Bar.cpp:49
Contains the definition of class tgWorld $Id$.
void run() const
Contains the definition of class tgBoxGround.