NTRT Simulator  Version: Master
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tgBulletGround.cpp
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1 /*
2  * Copyright © 2012, United States Government, as represented by the
3  * Administrator of the National Aeronautics and Space Administration.
4  * All rights reserved.
5  *
6  * The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
7  * under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  * http://www.apache.org/licenses/LICENSE-2.0.
11  *
12  * Unless required by applicable law or agreed to in writing,
13  * software distributed under the License is distributed on an
14  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
15  * either express or implied. See the License for the specific language
16  * governing permissions and limitations under the License.
17 */
18 
26 // This module
27 #include "tgBulletGround.h"
28 
29 //Bullet Physics
30 #include "BulletCollision/CollisionShapes/btCollisionShape.h"
31 
32 // The C++ Standard Library
33 #include <cassert>
34 
36 tgGround(),
37 pGroundShape(NULL)
38 {
39  // Supress compiler warning for bullet's unused variable
40  (void) btInfinityMask;
41 }
42 
44 {
45  delete pGroundShape;
46 }
47 
48 btCollisionShape* const tgBulletGround::getCollisionShape() const
49 {
50  assert(pGroundShape);
51  return pGroundShape;
52 }
btCollisionShape *const getCollisionShape() const
Contains the definition of class tgBulletGround.
virtual ~tgBulletGround()